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This means that some code (especially newer c# features) will not throw an error in Visual Studio but will in Unity. Visual Studio’s C# compiler has some more features than Unity’s C# compiler currently supports. You can edit the file, save, and switch back to Unity to test your changes. Visual Studio should automatically open that file for you. Next, doubleclick a C# file in your project. In Unity, go to Edit > Preferences, and make sure that Visual Studio is selected as your preferred external editor. Using Visual Studio with Unityįollow these steps to configure the Unity Editor to use Visual Studio as its default IDE: Also, VisualStudio will open when you double click on a script or on an error message in the Unity console. Unity’s Visual Studio integration allows you to create and maintain Visual Studio project files automatically. A comparison of feature differences between versions is available on the Visual Studio website. Visual Studio now comes in three editions, Community (free to use) Professional (paid) and Enterprise (paid). While the Unity editor is great for putting your game world together, you can’t write your code in it. VisualStudio C# is an Integrated Development Environment (IDE) tool from Microsoft. Visual Studio Tools for Unity is a free Visual Studio extension that turns Visual Studio into a powerful tool for developing cross-platform games and apps with Unity. The difference between Community, Professional and Enterprise
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Think smart autocompletion, computer-assisted changes to source files, smart syntax highlighting and more. A more sophisticated C# development environment.